Map center and spawn point

Jul 30, 2011 at 10:15 PM

Would it be possible for the tool to read the location of one spawnpoint and then set that as the Latlng location in the map?

Jul 31, 2011 at 8:11 PM

And what about using LatlngBounds to make it impossible to go ouside the map area?

Aug 4, 2011 at 11:24 AM
Edited Aug 4, 2011 at 11:57 AM

I've made a button to take you back to your "home" location

function HomeControl(controlDiv, map) {    
	// Set CSS styles for the DIV containing the control   
	// Setting padding to 5 px will offset the control   
	// from the edge of the map = '5px';    
	// Set CSS for the control border   
	var controlUI = document.createElement('DIV'); = 'white'; = 'solid'; = '2px'; = 'pointer'; = '10px', = 'center';   
	controlUI.title = 'Click to set the map to Home';   
	// Set CSS for the control interior   
	var controlText = document.createElement('DIV'); = 'Arial,sans-serif'; = '12px'; = '4px'; = '4px';
	controlText.innerHTML = 'Home';   
	// Setup the click event listeners: simply set the map to Chicago   
	google.maps.event.addDomListener(controlUI, 'click', function() {     

//Inside initialize()
	// Create the DIV to hold the control and call the HomeControl() constructor   
	// passing in this DIV.   
	var homeControlDiv = document.createElement('DIV');   
	var homeControl = new HomeControl(homeControlDiv, map);    
				homeControlDiv.index = 1;   
This can be viewed here:
I'm also trying to work out how to make a marker for every chest, heart and so on, so you can click the link and see the location of the chest/heart.
Still trying to figure out how to set bounds on the map.
Aug 4, 2011 at 6:28 PM

Maybe we can get some pointers on how to make this right, from this game map?