Not working - Terraria > 1.1

Unfortunately it seems this project has been abandoned by the creator. I've tried to debug it to see if I could fix it, but Terraria has changed a lot since version 1.0.x Anybody else feel like m...

Id #2210 | Release: None | Updated: Aug 11, 2015 at 5:34 PM by Nayth | Created: Aug 11, 2015 at 5:34 PM by Nayth

Terraria 1.1+ Generator Crash

After the new 1.1 update of Terraria this Map Generator is now not working anymore.   Tried running the program as admin, but to no avail.

Id #784 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by Nayth | Created: Dec 14, 2011 at 8:25 AM by Nayth

Markers aren't clickable

Markers for chests and such aren't clickable. Cursor doesn't change when hovering over them. Dragging them drags the entire map. Using Firefox 6.   Appears to be related to this Google Maps issue: ...

Id #609 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by Zor | Created: Sep 5, 2011 at 3:26 PM by Zor

Feature request: Shutdown after finish

There should be a shutdown after finish option, with a selectabe shutowdn method: shutdown, hibernate, sleep...

Id #608 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by lithriandel | Created: Sep 3, 2011 at 11:09 PM by lithriandel

Generated Map is Blank?

I can't generate maps in chrome or firefox. Whenever I use IE the active X controls allow for locations to be selected but the map background is blank. I can't see anything. Just black.   If it is ...

Id #605 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by Nayth | Created: Sep 2, 2011 at 1:40 PM by qwerty12345

Feature Request: Regenerate only changed tiles

It would be great if there were a way to detect tiles that have changed before generation of the tile and skip generation if it hasn't changed. I have no idea if this is actually possible, but it s...

Id #523 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by Nayth | Created: Jul 25, 2011 at 9:58 PM by fryfrog

Feature Request: Key or Legend for Identification

It might be nice to have a toggle-able legend that would have a small image and name of all of the various tile types.   I realize there are a ton of different tile types, so perhaps just the impor...

Id #521 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by Nayth | Created: Jul 24, 2011 at 9:40 PM by fryfrog

Fix the naming of the zoom folders for international

I have the same issue, the problem is that depending on system regional settings the folders for smaller zoom levels have in name , instead of . (so the name is "Zoom 0,5" instead of "Zoom 0.5"). N...

Id #349 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by oliveiramota | Created: Jun 3, 2011 at 7:26 PM by rpowers3

Add Support for Keeping Unexplored Areas Hidden (no spoilers)

For people who don't want to have the game spoiled for them by seeing the whole map when they'd rather just keep track of where they've been. What this might do is place a mask over top of every to...

Id #348 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by fryfrog | Created: Jun 2, 2011 at 7:21 PM by Oneprince

Add Support for Generating Specified Region

Add a command line option to support the generation of a specific region of tiles to minimize the amount of data that needs to be regenerated.

Id #288 | Release: None | Updated: Feb 14, 2013 at 3:02 AM by rpowers3 | Created: May 24, 2011 at 7:04 AM by rpowers3

  • 1-10 of 10 Work Items
    • Previous
    • 1
    • Next
    • Showing
    • 10
    • Work Items